Table of Contents
A-Game play
B-Game rules
C-Payout table
A- Game play
Game play begins by the user placing a bet by increasing/decreasing
the price.
• As the user increases/decreases the price, the
payout table adjusts to display possible payouts for selected
price.
• To start a game the player can click either “Buy
Card”, “x1”, “x2”, or “x5”.
•If the player clicks on “Buy Card”
button then the symbols will only be revealed when the
player clicks the relevant pull tab. Thus, the player
has to click all 5 pull tabs to complete the game. After
each pull tab is revealed, the symbols are matched to
the possible win combinations displayed in the pay table.
If a match is found, the symbols will animate. The amount
won for that tab is added to the ‘WON’ meter
displayed at the bottom of the game screen. The total
won amount is added to the player’s account balance.
• If the player clicks “x1” then one
game is played automatically, the user is not required
to click the pull tabs since they are automatically revealed
one after the other. The same applies if the player clicks
“x2” or “x5”, then the games would
be automatically played without any actions from the player.
• Auto play will only be played if the funds are
sufficient.
• Min Coin Size = 25p and Max Coin Size = £2
Thus, Min bet 25p and Max bet is £10
B- Game Rules
The game can only be played with real money,
not bonus bucks.
• If a player is not a purchasing player, then the
game winnings will be added to the player’s bonus
bucks account. If a player is a purchasing player, then
the game winnings will be added to the real account.
• The player cannot exit the quick game or the bingo
game while the game is in progress. For example, a player
clicks “Buy Card” but has not yet uncovered
all tabs. In such cases the exit button and the tabs are
disabled.
• Auto play does not require any actions from the
player. For each iteration of the game the bet amount
is deducted at the beginning of game, and the amount won
is credited at the end of the game. If there are insufficient
funds to start the next auto play game then auto play
is aborted.
•
C-Payout table
Cactus Range pull tabs is based on the following payout
table shown below.
Event |
Pay
out |
Three Bulls |
1000 |
Three
Cacti |
150 |
Three
Boots |
50 |
| Three
Horse Shoes |
20 |
| Three
Sheriff Stars |
10 |
| Three
Cowboy Hats |
5 |
| Three
Tin Cups |
2 |
| Random
loser |
0 |
| Total
|
|
To calculate final pay out you need to multiply the payout x price selected.
For Example:
Price selected = 0.25
Pull tabs reveal 3 Bulls
Thus final payout = Price x Payout = 0.25 x 1000 = 250.00
The percentage return to player for this game is 95.0%
•Impact
of Disconnection
Disconnection has no impact on the game. Since this is a
single-shot game, the game's wager and profit amounts are
updated at the same time. In the event of disconnection
the game would either not yet have started, or would have
already been completed.
• Malfunction
Malfunction Voids All Pays and Play.
Return
to player: 95%
bingo
|